Strength Modifiers

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Strength Modifiers are a set of variables used in calculating an army's final strength. The base strength ratings are multiplied by these modifiers, which can include boosts and penalties, to determine the final strength.

Components

To find the final strength modifier, multiply the following components:

Terrain Modifier

Strength can either be affected positively or negatively by the terrain.

Terrain information of level 2 Motorized Infantry. Chrome.

Boosts

Army Boost

Season unit types and officer unit types provide strength boosts within their army to units with certain armor types.

Doctrine Boost

Doctrines can have various effects on different unit types, including strength boosts against specific armor types.

Penalties

Army Stacking Penalty

Armies that exceed a certain size are less efficient. The greater the stack size, the more severe the penalty.

Health Penalty

The less health an army has, the lower its strength will be. The formula for calculating the health penalty is:

  • MissingHealthPenalty=0,25+0,75×CurrentHealthMaximumHealth