Alliance

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Alliances are groups of players that can play against each other in internal matches or against other alliances in alliance challenges. The most active alliances form a group called the Challenge Alliance Community.

Alliance Games

All alliances start with an Elo of 1000. Playing internal matches or non-elite challenges will not affect Elo. Playing elite challenges will award the winner Elo while deducting Elo from the loser.

Creation

To create an alliance, one must have Security Council. There is a default maximum of 40 players in an alliance, but this limit can be raised to any number at the discretion of the staff of Conflict of Nations.

Game Mechanics
General Campaign TypesMobile AppRanksSeasonsSecurity CouncilStarting Nation
Economics BuildingsCityHomeland CityMoraleResearchResourcesGold
Military UnitsCombatHealingRefuelingAir AssaultInsurgentsDoctrineTerrainEmbarkation/DisembarkationBoarding/DeployingDeployable
Diplomacy DiplomacyCoalitionVictoryVictory Points
Community AllianceAlliance ChallengeInternal MatchChallenge Alliance Community
Current Public Campaign Types Flashpoint EuropeWorld War III (Apocalypse) • Rising TidesOverkillBattleground USASengoku
Current Alliance Campaign Types Mediterranean TheatreMalta • World War III (Elite) • Antarctica
Discontinued Features AttritionNationalization
Discontinued Campaign Types Europe 1990World War 2020Middle East CrisisZBlood and Oil • World Redux • Deadline • Western TheaterCold WarAble-Archer • Operation Riverine • World War III (Memorial Day Event • Independence Day Event) • Cold War