Healing

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If units lose HP in battle, they must heal in order to have a full HP bar. Ground units only heal in cities and non-city provinces with field hospitals. In cities, units will regenerate at a rate of 1 HP/day with the unit's health updating every hour unless the player builds a hospital. Hospitals increase healing rate by their level, i.e. a level 5 hospital increases the healing rate by 5 HP/day. Field hospitals allow a unit to regenerate 1 HP/day in non-city provinces. The unit does not need to be entrenched at the center of the province to regenerate HP. HP updates once every hour.

Units will also heal at a rate of 2 HP/day in coastal waters.

Changelog

  • December 29, 2016: Doubled healing tick to 12 hours, halved healing on land to 1 HP/day
  • December 31, 2016: Healing rate of hospitals has been reduced
  • January 6, 2017: Ground units heal 1 HP/day in cities without hospitals and ships heal 4 HP/day
  • February 8, 2017: Hospitals show actual healing rate rather than an arbitrary percentage
  • March 15, 2017: Coastal water healing reduced from 4 HP/day to 2 HP/day
  • May 26, 2017: Field hospitals can enable healing in non-city provinces
  • November 30, 2017: Healing indicator added to the city bar
  • December 15, 2017: Aircraft no longer heal during a mission
  • June 13, 2018: Healing tick decreased from 12 hours to 1 day

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