Headquarters

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- Cities and provinces recieve negative morale factor for long distance to HQ

- Losing HQ imposes negative Morale factor on all cities and provinces

 
— Conflict of Nations



The headquarters building is extremely important to maintain Morale. Without a headquarters, the morale of all non-city provinces immediately drops to about 70%, homeland cities to 60%, and non-homeland cities to 40%. Each province suffers a -20% penalty thereafter on target morale.

The building is called "Relocate Headquarters" in-game.

Before the Nationalization feature was removed, relocating the headquarters did not cost any resources and only took 12 hours to occur.


You always start with a Headquarters as the capital of your country, and it destroys like a Army Base, once taken over by rivals. The City with this building should be the most protected against attacks. Unlike most buildings, this does not appear as a building on the construction details when you click on the city or province.

Even after you liberate your former headquarters, you still have to rebuild/relocate it.

Tatics

Almost never ever relocate it unless you re-liberated your headquarters.

Buildings
City Buildings Annex CityArmy BaseAir BaseNaval BaseRecruiting OfficeArms IndustrySecret Weapons LabMilitary HospitalUnderground Bunkers
Province Buildings Combat OutpostAirfieldPontoonField HospitalLocal IndustryMilitary Logistics
Indestructible Buildings HeadquartersDomed ComplexSeed VaultMining FacilityFusion ReactorOil RefineryWind FarmMarine Research Facility
Removed Buildings Homeland CityInsurgent OutpostHiveSuez Canal Gate