Air Base

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- Permits the mobilization of air units
- Houses aircraft when landed
- Determines operational combat range for Airmobile
- Serves as load/unload point for airlifts
- Operational at 40% HP

Air bases are necessary to mobilize every air unit. They also increase resource production.

Embarkation time for troops is 30 minutes. Disembarkation time is 1 hour, affected by the health of the air base as 1/(health) * 1 hour (so an airbase at 40% HP would have a 1/0.4 * 1 = 2.5 hour disembarkation time). Refueling time for planes is 15 minutes, affected by the health of the air base as 1/(health) * 15 minutes.

Buildings
City Buildings Annex CityArmy BaseAir BaseNaval BaseRecruiting OfficeArms IndustrySecret Weapons LabMilitary HospitalUnderground Bunkers
Province Buildings Combat OutpostAirfieldPontoonField HospitalLocal IndustryMilitary Logistics
Indestructible Buildings HeadquartersDomed ComplexSeed VaultMining FacilityFusion ReactorOil RefineryWind FarmMarine Research Facility
Removed Buildings Homeland CityInsurgent OutpostHiveSuez Canal Gate