Naval Infantry
“ | Heavy infantry ready to deploy via land or sea in response to a local crisis or flashpoint. Trained in amphibious landings and urban warfare these soldiers bring the fight to the enemy. | ” |
Naval Infantry, also known as Marines, are infantry trained in amphibious landings and urban warfare, these soldiers embark and disembark at any coastline regardless of terrain or port access, and really pack a punch when assaulting enemy positions or in capturing port cities.
Also note that these used to be more stronger when there were islands without harbours[1], but they can also be used to cross rivers and lakes before building pontoons and also to invade provinces in the mainland without harbours, where most players do not deploy troops to.
Western doctrine
Eastern doctrine
Tier 1: Basic Marines
Upgrades
- Basic Marines(day 2): Starting research for marines
- Engine upgrade(day 6): Faster speed
- Portable Air Defense(day 9): Better Anti-air defense
Terrain
Type | Open ground | Mountains | forest | Urban | Suburban | jungles | tundra | desert | high seas | costal waters |
---|---|---|---|---|---|---|---|---|---|---|
Attack buffs and debuffs | -50% | +50% | -25% | -50% | ||||||
Defense buffs and debuffs | -25% | +25% | ||||||||
Speed | 1.00(level 1)
1.30(level 2 and 3) |
0.33(level 1)
0.43(level 2 and 3) |
0.66(level 1)
0.86(level 2 and 3) |
0.50(level 1)
0.65(level 2 and 3) |
0.33(level 1)
0.43(level 2 and 3) |
0.66(level 1)
0.86(level 2 and 3) |
1.00(level 1)
1.30(level 2 and 3) |
2.51 | 1.30 | |
HP | 19(level 1)
20(level 2) 21(level 3) |
12 | ||||||||
Sight | 25 | 35 | 25 |
Real life equivalent(vehicle)
Likely a BRDM-2, same as the tier 2 combat recon vehicle.
EU doctrine
Tier 1: Basic marines
With the amphibious abillity, these are deadly from the start already.
Upgrades
- Basic marines: Starting research on the unit; day 2
- Engine upgrade: better speed; day 6
- Portable air defense; better defense against aircraft; day 9
Abillities
- Low radar signiture
- Can conquer land
- Amphibious
- Can deploy armanent
- Unmaned ground vehicle
- Capacity: 1
- Reload: 1 day(level 1 and 2)/18 hours(level 3)
- Elite loitering munitions
- Capacity: 1
- Reload: 12 hours(level 1 and 2)/8 hours(level 3)
- Unmaned ground vehicle
Terrain
Type | Open ground | Mountains | forest | Urban | Suburban | jungles | tundra | desert | high seas | costal waters |
---|---|---|---|---|---|---|---|---|---|---|
Attack buffs and debuffs | -50% | +50% | -25% | -50% | ||||||
Defense buffs and debuffs | -25% | +25% | ||||||||
Speed | 1.00(level 1)
1.30(level 2 and 3) |
0.33(level 1)
0.43(level 2 and 3) |
0.66(level 1)
0.86(level 2 and 3) |
0.50(level 1)
0.65(level 2 and 3) |
0.33(level 1)
0.43(level 2 and 3) |
0.66(level 1)
0.86(level 2 and 3) |
1.00(level 1)
1.30(level 2 and 3) |
2.51 | 1.30 | |
HP | 19(level 1)
20(level 2) 21(level 3) |
12 | ||||||||
Sight | 25 | 35 | 25 |
Tatics:
Since it is very expensive and needs a lot of stuff for production, it is suggested that this only be used in a planned invasion. It is also suggested that it be stacked with the Amphibious combat vehicle.
Tier 2: advanced marines
Now, it is getting really lethal due to much higher damage.
Abillities
- Radar signiture low
- Can conquer territory
- Can board an Embraer C-390 from airport/airfield to another airfield/airport
- Amphibious
- Can deploy armanent
- Unmaned ground vehicle
- Capacity: 1
- Reload: 18 hours
- Elite loitering munitions
- Capacity: 1
- Reload: 8 hours(level 4)/6 hours(level 5)
- Unmaned ground vehicle
- NBC protection(level 5)
Upgrades
4. Advanced marines: tier 2(day 13)
5. NBC protection(day 18)
terrain
Type | Open ground | Mountains | forest | Urban | Suburban | jungles | tundra | desert | high seas | costal waters |
---|---|---|---|---|---|---|---|---|---|---|
Attack buffs and debuffs | -50% | +50% | -25% | -50% | ||||||
Defense buffs and debuffs | -25% | +25% | ||||||||
Speed | 1.50 | 0.49 | 0.99 | 0.75 | 0.49 | 0.99 | 1.50 | 2.51 | 1.30 | |
HP | 24(level 4)
25(level 5) |
12 | ||||||||
Sight | 25 | 35 | 25 |
Tier 3: Modern marines
Now, this unit is extremely lethal. If you have no ranged attack units or air force or missle force, it is almost immposibble to defeat.
Abillities
- Radar signiture low
- Can conquer territory
- Can board an A400M from airport/airfield to another airfield/airport
- Amphibious
- Can deploy armanent
- Unmaned ground vehicle
- Capacity: 1
- Reload: 12 hours
- Elite loitering munitions
- Capacity: 1
- Reload:6 hours
- Unmaned ground vehicle
- NBC protection
Upgrades
6. Modern marines: Tier 3(day 23)
Terrain
Type | Open ground | Mountains | forest | Urban | Suburban | jungles | tundra | desert | high seas | costal waters |
---|---|---|---|---|---|---|---|---|---|---|
Attack buffs and debuffs | -50% | +50% | -25% | -50% | ||||||
Defense buffs and debuffs | -25% | +25% | ||||||||
Speed | 1.50 | 0.49 | 0.99 | 0.75 | 0.49 | 0.99 | 1.50 | 2.51 | 1.30 | |
HP | 28 | 12 | ||||||||
Sight | 25 | 35 | 25 |
Tatics
It is now safe to make it operate on itself.
Real life equivalent
It is based on an ATF Dingo
External links
https://wiki.conflictnations.com/Naval_Infantry: official conflict of nations encyclopedia
https://en.wikipedia.org/wiki/Marines: Marines on wikipedia, and where the EU Marines tier 1 and 3 photos were taken from